While competition is one ingredient in the overall process of athlete development, it should NOT be the predominant form used to train and develop youth athletes. In fact, its disproportionate use in most elite programs - displacing invaluable practice time - has proven to be a major factor limiting youth athlete engagement, participation and development.
Instead, research has shown that the use of small-sided games in most sports have a much bigger impact in overall enjoyment and development than traditional approaches that attempt to prematurely place 6-14 year old kids on large full-field surfaces. Beyond its training advantages, small-sided games are the preferable, logical and optimal choice when considering surface availability, type of event, frequency of event, event duration, and the number of athletes on each team competing at an event.
Small-sided games hold a distinct developmental, technical and even financial advantage compared to the structure of elite events. A basic, side-by-side comparison of key factors with estimates of costs and participation rates offers a glimpse into the disparities in efficiency and training effectiveness. Wins/losses are not reflected in the comparison since these outcomes have literally no relevance in athlete development or college recruitment.
The following table assumes elite teams typically travel to summer season events while small-sided teams are typically playing locally (<50 mile radius). The conclusions drawn from this illustration can be extrapolated to other sports. Consider the following:
VARIABLE | ELITE | FLYLAX (SMALL-SIDED) |
---|---|---|
Average # Players on Team | 20 | 6 |
Average # Events Played / Season | 4 | 4 |
Number of Games / Team / Event | 5 | 7 |
Minutes / Game | 44 | 12 |
Total Minutes On Field and In Play / Event | 55 | 70 |
Average # Minutes Played / Player / Season | 220 | 280 |
Total Cost / Player (includes travel) / Event | $595 | $95 |
Travel Cost / Parent / Event | $295 | $35 |
Total Cost (Player and Parent) / Event | $890 | $130 |
Total Cost / Player / Season | $2380 | $380 |
Total Cost / Player and Parent / Season | $3560 | $520 |
Average Cost per Minute / Family / Season | $16.18 | $1.86 |
FLYLax is a small-sided game concept that was initially developed as part of a pilot project to identify and determine the optimal training environment for competition-based activities. FLYLax was designed to specifically improve the athleticism, skill and IQ of its participants regardless of age level (youth, adolescent, high school, college, adult), gender (Boy’s, Girl’s) and/or competency (beginner, intermediate advanced, professional).
Using a standard lacrosse field, the game is played within the fields boundaries in a variety of configurations based on age, stage, and skill development preferences and priorities.
FLYLax is primarily a passing game, so movement on- and off-ball is emphasized. Box-style principles are strongly encouraged. Specific skills such as passing/catching; rapid ball movement; two-man games; communication; and faking are considered requisite. Dodging and single-player ball dominance is reduced by rule.
The up-tempo style of play builds lacrosse game physical conditioning, speed, mobility, agility and strength. Competition is a featured aspect of FLYLax, but emphasis is on proper performance rather than win-at-all-costs philosophies. There are no championship brackets in publicly-held events.
The fast-paced, short-duration game time does not require referees to officiate as players apply the rules, self-regulate, and productively resolve disputes, using fairness, character, honesty and integrity to settle all matters.
FLYLax is a non-contact activity designed to promote the principles of the sport in a safe and fun manner. The safety of all players is our priority. Rough, dangerous or out-of-control play not only disrupts the flow of play and interferes with learning, but also places players at significant risk for injury.
All players are responsible for their behavior and equipment and will attest to their accountability to meet all required and allowable rules, guidelines, standards, and principles.
USA Lacrosse encourages all participants to conduct themselves in a professional and responsible manner before, during, and immediately following each contest. Calm, patient and productive dialogue is expected at all times between players, parents and tournament officials.
We believe that the participation ethos should be built on a foundation of values, and that these values can be used to support the athlete as reflective learner and promote quality teaching, training and instruction. These are some of the values we promote and embrace:
Respect |
Responsibility |
Honesty |
Humility |
Trust |
Friendship |
Love |
Courage |
Tolerance |
Thoughtfulness |
Empathy |
Cooperation |
Positivity |
Unity |
Peace |
This game is a gender-neutral version of lacrosse and is intended to be fun and simple. If players adhere to the below 10 laws, play will be safe and enjoyable. In some cases a player may intentionally or unintentionally violate a law and foul another player. Below are the laws all players are expected to abide by and what the penalty is if they are violated.
Stick Checking
Stick Checking is NOT permitted. Incidental stick contact may occur and should not result in a penalty. Incidental contact may occur while the ball is on the ground and players are attempting to pick up the ball.
Defending
Players defending the ball carrier should be a stick length away from the ball carrier and the defender’s stick should not be used in a menacing or dangerous way near the ball carrier’s body. The stick shall not enter the space around the ball carrier’s neck or head. Imagine a bubble an arms-length wide around each player’s head. This is the space that a stick may not enter.
Illegal Touching
Touching the ball with a hand not wrapped around the crosse is a violation of Law 1. Kicking a crosse is not allowable.
Warding
A player in possession of the ball shall not use their free hand or arm to hold, push, or control the direction of the movement of the crosse or body of the player.
Body Contact
Body to body contact is NOT permitted. Incidental contact may occur and should not result in a penalty if the contact is very minor. Defensive players may occupy a space to prevent an offensive player from entering. Any offensive player who deliberately charges directly at a defensive player and makes contact will receive a penalty. This is considered a violation see below).
Illegal Pick/Screen
No offensive player, while in motion, shall move into and make contact with a defensive player. The player setting the screen must be stationary to be legal.
Witholding
A player shall not lie on the ball, trap it with their crosse longer than is necessary for them to control the ball and pick it up with one continuous motion, or withhold the ball from play in any other manner
Penalties
The penalty for violating any of the Laws is the ball is awarded to the offended team (Change of Possession). The player awarded the ball may pass or start running/cradling (self-start). All other players should move five stick lengths away from the player in possession of the ball, however the player with the ball does not need to wait for this to occur. If a player repeatedly violates the laws, particularly Laws 1 and 2, or it is deemed he or she is putting other players in danger, the player should be removed for a one minute penalty. Another player may be substituted.